Subject: Subject Sylbus: Computation, Game Theory and Economics - 096226

Computation, Game Theory and Economics - 096226
Credit
Points
2.5
 
Given In
Semester
a
 
  Lecture Exercise Laboratory Project or
Seminar
House
Work
Weekly
Hours
2 1     3
Possibility to guided reading

Determination of the grade according to progress during the semester and a final examination.


Prerequisites: Electronic Commerce Models 096211
or Game Theory and Economic Behavior 096570
or Non-Cooperative Games 096575
or Game Theory 106173


Issues Combining Computational and Game-Theory and/Or Economy. Topics: Approximating of Anarchy Price, Algorithmic Mechanism Design, Designing Auctions and Combinatorial Auctions, the Emergence of Power Laws and Bounded Rationality.


Created in 05/07/2020 Time 04:01:31