|M.Sc Student||Mussel Ronit|
|Subject||A Critical Survey of Current Theories and Methodologies of|
|Department||Department of Architecture and Town Planning||Supervisor||Professor Emeritus Robertmaurice Oxman|
Though digital design in architecture is approximately one decade old, it has become a fertile domain. Planners and theoreticians are now interested in the potential of digital tools for innovation and change in processes of architectural creation, and there is a lively ongoing discourse on the theoretical significance of digital design approaches as compared to “traditional” approaches.
The research develops a format for the categorization of the entire domain in a comparative framework. This framework is intended to express the basic ideas and methodologies of digital design. As part of this organization of the theoretical material, the researchers have identified ten planning approaches, divided into three branches: parametric design, topologic design, and animation-assisted design.
Parametric design is based on the computer’s capacity for translating numbers into qualities of form. It concerns issues such as material versus digital factors and creating architecture from data. Topological design focuses on creating figures based on algorithmic formulae rather than fixed points in space. It explores the capacity of topological form to contain a continuum of changes. Animation tools used in the design process constitute a methodological innovation and reopen the discussion on issues such as statics, typology, and evolutionary design.
This research analyses existing information on digital planning and decodes it into methodologies, ideational foundations and computer tools that facilitate these processes. The field was classified into branches through general categories obtained after analyzing the design case studies, and conceptual systems were developed that facilitate a critical review of the field.